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- UE 5.7 Win64 plugin build must pass.
- Confirm no subsystem or component uses per-frame tick for time progression.
- Confirm runtime modules load after the DayNight2D rename.
- Confirm Blueprint class names and categories use DayNight2D.
- Time getters.
- Formatting helpers.
- Date and season queries.
- Pause/resume/speed.
- Advance and skip controls.
- Schedule, routine, timed behavior, save/load, and replication nodes.
- Visual profile color pickers.
- Optional overlay/tint/interior workflows.
- Unlit sprite-friendly materials.
- No forced post process or dynamic lighting.
- Server RPCs.
- Replicated state.
- Day and season multicast events.
- Sleep vote component.
- Example maps are not created yet.
- UMG debug widget layout is not created yet.
- Multiplayer PIE validation is still required.