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DayNight2D QA Checklist

  • UE 5.7 Win64 plugin build must pass.
  • Confirm no subsystem or component uses per-frame tick for time progression.
  • Confirm runtime modules load after the DayNight2D rename.
  • Confirm Blueprint class names and categories use DayNight2D.
  • Time getters.
  • Formatting helpers.
  • Date and season queries.
  • Pause/resume/speed.
  • Advance and skip controls.
  • Schedule, routine, timed behavior, save/load, and replication nodes.
  • Visual profile color pickers.
  • Optional overlay/tint/interior workflows.
  • Unlit sprite-friendly materials.
  • No forced post process or dynamic lighting.
  • Server RPCs.
  • Replicated state.
  • Day and season multicast events.
  • Sleep vote component.
  • Example maps are not created yet.
  • UMG debug widget layout is not created yet.
  • Multiplayer PIE validation is still required.