Widget Reference
-> Set Flipbook
-> Set Playback Speed
-> Play
On Frame Changed
-> Update dependent UI Blueprint reference
FlipbookWidget API
Playback, frame, sizing, appearance, variation, and event controls for animated UMG.
Functions
Asset & Playback
Set Flipbook / Get Flipbook
Assign or retrieve the PaperFlipbook asset.
Play
Start or resume automatic playback. Manual mode intentionally ignores Play.
Pause
Pause at the current playback position.
Stop
Stop and reset to the direction-appropriate end.
Restart
Reset and begin playback again.
Is Playing
Return whether automatic playback is active.
Set Playback Speed / Get Playback Speed
Set or read the non-negative playback multiplier.
Set Looping
Switch between Loop and Play Once behavior.
Set Reverse Playback
Change playback direction.
Set Playback Position / Get Playback Position
Set or read time in seconds.
Set Frame Index / Get Frame Index
Set or read the current PaperFlipbook keyframe index.
Functions
Sizing & Appearance
Set Desired Size
Set the Custom size and desired layout size.
Set Preserve Aspect Ratio
Enable or disable proportional Fit and Fill behavior.
Set Tint
Set RGB tint while preserving current opacity.
Set Opacity
Set alpha while preserving current RGB tint.
Set Color Variation by Index
Select one variation from Color Variations.
Randomize Color Variation
Choose a random configured color variation.
Assignable delegates
Blueprint Events
Playback Started
Broadcast when playback begins.
Playback Paused
Broadcast when active playback is paused.
Playback Stopped
Broadcast when active playback is stopped.
Playback Finished
Broadcast when Play Once reaches its terminal position.
Frame Changed
Broadcast with the new PaperFlipbook keyframe index.
Loop Completed
Broadcast after a loop or Ping Pong round trip.