Arête Plugins

Aseprite to Unreal Engine

Ase2UE

Ase2UE is an Unreal Engine editor plugin for Paper2D projects. It turns saved Aseprite files into generated textures, PaperSprites, PaperFlipbooks, and optional sprite sockets.

ase2ue paper2d workflow
Aseprite file
  -> Ase2 Source asset
  -> Import Now
  -> T_Player_Sheet
  -> SP_Player_0000
  -> FB_Player_Run
  -> SOCKET_WeaponTip

What it does

One editor workflow for 2D asset generation.

Ase2UE relies on Aseprite and Paper2D. It is an editor tool, not a runtime importer.

Generate Paper2D assets

Create textures, sprites, and flipbooks from one saved Aseprite file.

Use marker layers

Turn 1x1 marker pixels into PaperSprite sockets for hands, weapons, and trace points.

Reimport safely

Save in Aseprite, click Import Now again, and update stable generated assets in place.

Docs

Find the workflow you need.

Getting Started

Install, enable Paper2D, set Aseprite path, and create your first Ase2 Source asset.

Open guide

Hitboxes, Hurtboxes & Sockets

Use marker layers such as SOCKET_Hand and HIT_WeaponTip for gameplay helper points.

Open guide